Utilisateur:Lionel Schmitt/Brouillon

Une page de Wikipédia, l'encyclopédie libre.

Redsdk 3D Graphics System[modifier | modifier le code]

REDsdk[modifier | modifier le code]

REDsdk is a unified Graphics C++ visualization toolkit providing all the graphics features for real-time 2D, real-time 3D and photo-realistic rendering through a single integrated API. Based on OpenGL, it adds graphics features such as graphic data management, visualization layout, material and lighting setup, application interaction and rendering.

Thanks to innovative image calculation, to memory management algorithms and to an extensive usage of GPU and CPU acceleration, REDsdk improves the overall rendering quality and display performances of applications in various sectors, such as computer-aided design (CAD), computer aided manufacturing (CAM), computer aided engineering (CAE), simulation, parametric configuration and architectural design.

History[modifier | modifier le code]

The technology was developed in 2004 starting by the implementation of ray tracing functions accelerated by the GPU, since the programmable graphics cards were becoming more popular at that time. The founding principles were to be 100% dynamic, scalable and to take the best of the rasterization & ray tracing worlds, while being as much as possible accelerated by the GPU. The technology was packaged in 2006 by REDWAY3D in a single API covering both 2D / 3D real-time and advanced image ray tracing needs, called REDsdk. REDsdk scales between multiple CPU-cores and multiple GPUs architectures and runs on all platforms from desktop to cloud. Since 2007, REDWAY3D R&D team continuously improved graphics performance and quality of REDsdk, which now embed algorithms such as global illumination, physical lighting or volume rendering.

References[modifier | modifier le code]

[1]

  1. REDIRECTION [1]

[2]

  1. REDIRECTION [2]

[3]

  1. REDIRECTION [3]
  1. 04-23-2009 PATENT METHOD FOR SYNTHESIZING A VIRTUAL IMAGE BY BEAM LAUNCHING
  2. VGPU vs VSGA with REDsdk by Rachel Berry
  3. REDsdk Graphics options for software developers By Kathleen Maher